Use ModTools mod (there is a new version out now which i havent tested yet): DEPRECATED ModTools 3.7.9 (Beta) A Workshop Item for Cities: Skylines. It does however not alter game save files in any way and can be disabled or unsubscribed safely at any time. Originally posted by macluk: If you want to edit building/asset mesh, or look into it, you need to 'break down' crp file into its components - textures and the model and lod files. The Dynamic Resolution mod allows you to make the resolution higher than the native resolution which smooths out the entire image better than the AA of the game. For the import/export functionality it uses the YamlDotNet library. For users with powerful GPUs, dynamic resolution allows downscaling from up to 5 times your native resolution. It is based on nlight’s excellent original mod, Dynamic Resolution. ![]() The benefits of this are different depending on your GPU. ![]() dynamic water sources that can be placed around the. This mod enables rendering to a higher (or lower) internal resolution than the native resolution of the game. This mod does use patching technique with the Harmony library provided by the Harmony dependency mod and also uses a compiled but unchanged version of Post Processing Stack v1 for Unity together with the different shaders included with this. The exported heightmap is located in the same sub-folder as other heightmaps, FilesMapEditorHeightmaps.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |